3. - Having Twisted Funnel with 1 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. Silents, and Defects slay the spire just to see themselves without a stable financial base to grow on and end up living with Neow all their lives. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Draw 1 card. The second one deals 12+4+4=20 and the third deals 12+4=16 and lastly 12. Ironclad is inundated with high cost cards, and Defect has tons of value, and more importantly, card draw. Lost all my progress. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. ago. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Also pretty slow against a lot of enemies, especially in Act IV. I know, comparing with different class cards is not the best approach, but compared. The most prominent cards in the group B are. I will almost always take this card Act 1. Daily Slay the Spire Discussion (134/696): Corpse Explosion. Ironclad Pain build. The cards of the Slay the Spire game consist of three main categories, we update the Slay the Spire tier list on a monthly basis. Both is important. ) - Turn 2 in general is a big reason why card draw/deck control is so important. Ball Lightning Defect Common Attack. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. e. The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. 171K subscribers in the slaythespire community. Not sure how good it is yet, but it's definitely way more pickable than it was. 6. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Makes it a bit less appealing to upgrade then, and therefore I. Crippling Cloud Silent Uncommon Skill . The Witcher 3 also leaves on September 6, 2021. This means each bounce can remove 1 Artifact, apply additional damage. Crippling Cloud Concentrate Relics: Ring of snake, Regal Pillow, Gremlin Horn, Bag of Marbles, Sundial After beating the Act 1 boss, my card choices are: Doppelganger, Nightmare, and Corpse Explosion I'm struggling to decide between Nightmare and Corpse. . Start each combat with a random Power card in your hand. Wraith Form Silent Rare Power. Members Online. Cards you'd usually pick like Immolate, Whirlwind, Piercing Wail, Crippling Cloud, Corpse Explosion, Electrodynamics, Chill etc. Good change!Crippling Cloud 2 B Apply 4 Poison and 2 Weak to ALL enemies. When you have a daily with Hoarder, these can be just disgusting. Daily Discussion/Debate #10: Dodge and Roll. The fact that backflip is "a defend with card draw on it" makes it sting less to take but its still adding a defend to your deck early when you should be trying to stress energy efficient cards. Under what circumstances can you make a Spire resident engage in self-cannibalism? 3. Not only is she incredibly strong, but she is also incredibly fun and her archetypes are on of the main contributing factors. To put that in perspective, [ [Leap]] blocks for 4-5 (9-3 minus either 1 or 2 for Vulnerable, depending on the rounding). Anyone have any specific tips or stories on how they got through their first A20 win. Since Slay the spire is a deck builder. 171K subscribers in the slaythespire community. Wraith Form is a very strong power card in Slay the Spire. Lets dark orbs set up for an extra turn to dual/multi cast. Anything that weakens all enemies, since weakened damage rounds down (Shockwave, Intimidate, Crippling Cloud) Anything that reduces strength (Disarm, Piercing Wail)*Crippling cloud **Caltrops Reply. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. Global Achievements. The total possible damage that poison can deal over time can be calculated using. SantiagoxDeirdre • 4 yr. Effect: Put a card from your Exhaust pile into your hand. ago. I think I only picked it 1 or 2 times ever. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Now she's probably second only to watcher. At the start of each combat, apply 1 Vulnerable to ALL enemies. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. To me, it seems a little bit underwhelming for 2 energy. Now this is, in my opinion, a very stylish card. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. Avoid the fringe use cards (half of paragraph 6) until you have a better grasp what cards and relics even exist. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. % of all. 5%. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Astrolabe vs. Because of that, it’s also pretty easy to remove Artifact from the Heart with her. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. • 4 yr. Cloak and Dagger: Gain 6 Block, add 1 (2) Shiv. Standing victoriously, you wait in silence as the others ceremoniously place the creature's skull atop your head. —————————— Silent has some of the most impactful cards in slay the spire. Leg Sweep performs well all game, while Crippling Cloud really shines in the hallway fights of Act 2 and 3. Noxious Fumes, a power that applies two poison (three upgraded) to enemies at the start of every turn - great for scaling while you focus on defense. . can't seem to get by the second boss, and i don't see how you can possibly balance healing her and upgrading cards since she has no build in heal. Unload is not a great rare card so whatever you were offered besides that might have been a better option. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. Some legacy cards with new beta effects might not be shown correctly. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a horde of attacking enemies. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. ago. The basic Silent deck is so poor at dealing damage that you pretty much have to settle for whatever you're offered in the first few floors. It’s just the perfect character for my style, with Alpha, Ragnarok, and the different states, it is so satisfying to build a good run, and I think it feels different and special. (crippling cloud, let sweep, malaise) then the extra weak from neutralize+ starts to feel a little wasted in many fights. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Weak is just another form of midigation, which is necessary. Bouncing Flask is a block card. It alone makes Silent's Act 1 SO much easier since she really struggled with front loaded damage previously. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. As for most underrated, I'll again cheat by mentioning a few bc just so many relics to choose from, so I'm thinking pbox, ectoplasm, astrolabe, runic dome, orrery, empty cage, and toolbox. you need a second source of wrath for watcher for consistency early on. She specializes in drawing cards, spamming attacks, and fighting dirty with poison, making every one of her turns a whirlwind. Exhaust. 1 Energy | Deal 6 (9) damage. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. It's just way too good in whatever deck you're playing at any time, because AOE weak is superb defense, and it strips artifacts. Silent can struggle a lot with act 2 and cards like noxious fumes and crippling cloud are very strong. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Members Online. The third category is Defect. Daily Discussion/Debate #79: Flying Knee. Dagger spray, dagger. Flavor: Once wielded, the owner can never let go. Exhaust. Maybe crippling cloud? But it's also a significant form of aoe damage. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. Of course you can luck out and get Corpse Explosion, Crippling Cloud or Malaise but there are just way too many underwhelming possibilities. Ghostly Armor is a Skill card for the Ironclad. Don't take too much Deadly Poison tho. kaosmark2 • Eternal One + Heartbreaker. Cold Snap Defect Common Attack. 89. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. 115k. Time to go dig them up!. Silent is the second character available in Slay the Spire, and not the easiest to learn. I would think you play those cards vs. Redditors when the grand arbiter of slay the spire hasn’t decided their opinion on a card yet. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. As many Caltrops as you can get, upgraded if possible (deals 36/60 points of damage per 12* attack), and save any Thorns potions you find. Not sure how good it is yet, but it's definitely way more pickable than it was. Similarly with Wraith Form, eventually your dex may dwindle to the point that you can no longer play block cards to prevent chip damage. ago. Beam Cell helps turn those harder to win runs into successful trips. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. Related Topics . Since combats in Slay the Spire are typically short, the reduction in. At the start of each combat, apply 4 Poison to ALL enemies. Privacy Policy | Legal | Steam. Ironclad is probably the least complex most of the time though. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Draw 1 card for each unique Orb you have. 14. Into the Breach. woodsington • 3 yr. Usually happy to take at least one. She as netrulize at start and great cards like leg sweep and crippling cloud. 6. ago. All Discussions. Neutralise, crippling cloud, leg sweep (good block + weak) & Malaise are all good for reducing damage. At the start of your turn, apply 2 (Upgraded: 3) Poison to ALL enemies. attack Dash 2 A- Gain 10 Block. Vulnerability is huge on Ironclad because most of their damage comes from direct attacks and they have a couple relics related to it. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Daily Slay the Spire Discussion (205/696): Ectoplasm. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One,. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. against the Heart it's very good as the fight can be very long for Silent since Silent as a lot of ways to mitigate the multi attack and survive for 10+ turns against the Heart at which point all Silent needs to do is deal 800 damages before the Heart scale out of. When activated, the card grants you 2 turns of Intangible status, which means they only take 1 damage from enemy attacks. Envenom should either poison regardless of block or grant 2 Poison. Coupled with the fact there's a lot of good turn one relics, such as Lantern. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. Yeah, Nightmare, my brain bugged out and wrote "Adrenaline" and I didn't even realize it. A snecko skull in pristine condition. Imagine getting Glass Knife offered as often as Flechettes or Finishers, or something worse, like Masterful Stab or (god forbid) Eviscerate. Report Save. Leaning toward Sozu but interested to hear opinions. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. skill Doppelganger X D+ Next turn, draw X cards and gain X Energy. I recently got promoted at work, and it has been chaos. Mark all as read (0) error_outline. The only time you really don't want is when you can't play it late in the game, i. Achievements are granted throughout the game for various merits of small and large scale. Daily Slay the Spire Discussion (82/696): Bullet Time. Cloud is. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Effect: You cannot draw additional cards this turn. Blade Dance: Add 3(4) Shivs. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Yeah that's a great point. Neutralize you ideally don't want to upgrade because you want to get your Weakness chain from Leg Sweep with help from Malaise (and sometimes Crippling Cloud / Sucker Punch). Keep up the good work! Noxious Fumes (Silent - Power) Cost: 1 Energy. Daily Discussion/Debate #79: Flying Knee. Draw 1 (2) card (s). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Slay the Spire > General Discussions > Topic Details. Ethereal. 0% confident you mentioned Burst, Crippling Cloud, Nightmare, and Catalyst in your post. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Data accurate as of November 5. Silent - Shiv decks can be great but venom decks are far, far much better. Rarity:Boss. Perhaps a better example is footwork+ over afterimages+. I think After Image, Alchemize, and Bouncing Flask are definitely A-tier worthy, I'd probably move crippling cloud and nightmare up to A tier as well. The Silent begins each game with 1 copy of Survivor in the deck. Freighnos • 4 yr. Ironclad doesn't have much of it so it's nice to work into your deck. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. It's a card I settle for after I fail to find other weakening cards. I won't be disappointed to pick one up in early floors since it's an ok card. There is lots of mechanics in slay the spire that make it so thinning your deck is often not a. Discard build key cards: Tactician or Reflex. Empty Cage also doesn’t add cards to your deck which you may be better at the end of Act 2. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. I definitely think +3 dex trumps afterimage though. Gets worse as time goes on, but potential value with Evolve/Fire Breathing is there. Weekly Patch 11: A Library of Features New Green card: Expertise. Poison Stab or Noxious Fumes is usually the starting point, with Crippling Cloud respectable early and Bouncing Flask as a good Laga/Hexa solution or an act 2 pickup on 4 energy/snecko. If the enemy is Poisoned, deal 7 damage again. Exhausting a card puts it in your exhaust pile. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. Call me with up to 10 [ [ name ]]. Beam Cell and Reprogram are both great cards that dramatically improve success in Defect's runs lacking such great fortune. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Wiki Questions?Slay the Spire. Key cards: Envenom, Corpse Explosion, Noxious Fumes, Bouncing Flask, Catalyst. 1 Energy | At the start of your turn, apply 2 (3) Poison to ALL enemies. I’d like a 2-cost AOE effect that added lock-on, similar to [[Crippling Cloud]] or [[Shockwave]]. 2K Online. Channel 1 Lightning. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Then you have weakness most turns and heel hook is a 5 damage when silent struggles early. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Lets you hold onto more block cards for when you know you are being attacked. The remains, of a ghostly creature, sink slowly into the mud before you, barely visible in the moonlight. Premium block card for the defect. You don't really want it in your deck, but if you don't take it you die to Gremlin Nob. : Add 3 (. This can be used to throw curses out of the hand, status cards, or something ethereal like apparitions, and yes it is about the only card in the game that can make hovering kite worth picking so it has that going for it too. This strategy should lead you to victory on most runs. Grand Finale is exceptionally strong, although circumstantial. It grants 10 Block, but as it's Ethereal, it will Exhaust if left unplayed. Disregarding any strength gain, what’s the highest amount of damage you can do with one attack and one relic, without needing to play any other cards that turn or infinite scaling cards? (e. Most of my advice assumes that you play at Ascension 20, but you can still use it to improve your play at lower levels. It's nice, frontloaded mitigation, while Sucker Punch is mediocre damage. Bouncing Flask, Leg Sweep, Blur, Catalyst, Adrenaline, Crippling cloud are some of the stronger ones. Weakness is great and gets better with ascension levels as enemies do more and more damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Members Online. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Skill Potion: Add 1 of 3 random Skill cards to your hand, it costs 0 this turn. With Snecko Skull, 1 additional Poison will be added during the transfer. Members OnlineThis card is absolutely insane with piercing wail and crippling cloud. 89. >play crippling cloud turn 1 >heart not weak on turn 3 >play cc turn 1 with mask >heart weak on turn 3 I crapped on ori because you wanna be blocking when it matters anyway, but when you're already doing so and you STILL reduce incoming damage by like 15~20, that's significant. Sacred Bark, Astrolabe, and Calling Bell provide good alternatives. Also, was that sarcasm on the fumes? It seems too real but I. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. lead-pencil Heartbreaker • Additional comment actions. Glass Knife,. By far one of the best (Deal damage and effect) type cards in the game. Against shivs, it's more of a mild annoyance at worst. 7. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. - Having 2 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. Lets dark orbs set up for an extra turn to dual/multi cast. Each bounce counts as a separate application of Poison. Infinite Blades: Start each turn with 1 Shiv. Having Corruption (rare power) and the Dead Branch (rare relic) is probably one of the more famous Ironclad broken builds out there. Global Leaderboards. The main cards in group D are Finisher and Crippling Cloud. Note that this doesn't affect Block generated by Relics or powers, such as After Image . Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. I think I only picked it 1 or 2 times ever. It's not as good as Cloak and Dagger but C&D needs an upgrade, this one doesn't. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. Slay the Spire is a deck-building roguelike indie game with an extensive endgame that allows for constant improvement. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Slay The Spire things that took you way too long to figure out. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. Enemies with Weak deal 40% less damage rather than 25%. Rarely wins runs for you but who says no to extra dexterity. For upfront single target damage, Dagger Throw is reasonably efficient. They buffed it, but I'm still not a fan of Crippling Cloud overall. The truth is Silent lacks frontloaded damage for Act 1 elites (high ascension). Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. 94 votes, 20 comments. Here are the instructions how to enable JavaScript in your web browser. It is quite common that a deck has strong cards that are almost always played and weak cards that you want to almost never play. Get better at immediate damage and blocking first (paragraphs 1-2), then start looking for scaling (value over time, paragraphs 3-4), and utility cards are circumstantial at best (paragraph 5 and half of 6). Daily Slay the Spire Discussion (408/696): Neutralize "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. 1 energy for 12 (16) damage is essentially unchallenged amongst common cards. Piercing wail becomes the best block and damage combo card in the game. Silent will always want corpse explosion. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. It’s just a far weaker version of crippling cloud. 8/28/18. Picking more events usually leads to less chip damage from battles and more deck alterations (opportunities to upgrade, duplicate, trade cards etc) and relic events. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. Silent gets dex, and dex is applied to Leg Sweep only once. Definitely a late game pickup in this scenario. My deck was bad rotating and the choker didnt help. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Upon Upgrade it causes all enemies to lose 8 Strength instead. One of the first lessons you should learn in Slay the Spire is that you don't put a card in your deck in Act 1 if you can't make good use of it in Act 1. Alchemize just provides the most value as well as being very strong for the whole run. It costs 0 until the end of turn. Empty Cage. [Crippling Cloud]], [[Leg Sweep]], [[Bouncing Flask]], [[Dash]], all the 2-energy cards you always want in Act 1. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Even with just a single copy of Bouncing Flask (sadistic procs for every flask) or Crippling Cloud (sadistic procs twice on every enemy, once for poison and once for weak) it can be very strong. It's great for Act 1 but admittedly can start to lose steam in the later game. Exhaust. If, for example, the enemy is attacking. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. It grants the player Dexterity, which increases the amount of Block generated by cards. 1. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. It takes 3 cards you do not want in your deck and adds 3 cards which are usually better so it provides a large swing in deck power. At the end of your turn, lose 1 Dexterity. Good change!Slay the Spire. nice, i guess? kinda stingy on the Weak Compared to the old cripple it is much better. ago. 5%. 1 Energy | Deal 7 (10) damage. Daily Discussion/Debate #5198 - Core Surge (Defect Rare) upvotes. To complete the game you should have a good. Exhaust. The *only* cards that do more than 1 weak unupgraded are leg sweep, crippling cloud and malaise. Exhaust. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Poison is a negative status effect (Debuff) that the Silent can apply to enemies. The Silent, Prismatic Shards, 3 crippling cloud+, omniscience, and barricade with a bunch of block, also caltrops and well laid plains. A great, basic way for the silent to block and deal with unfavorable cards like burn (where it can block for two or four more) or with decay, pain, or regret (where it blocks for 2+ in addition to its base value). cloud_upload UPLOAD A MOD. Top 1% Rank by size. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. , which increase your output. Blur and Noxious Fumes let you stack armor to the. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Data accurate as of November 5. I think it should give a -2 or -3 Dex up front instead of losing one a turn forever. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. The card draw is nice but not what you want act 1. The Silent is the 2nd Slay the Spire character and one that has piqued my interest for a while. Members OnlineGlacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Silent - Storm of Steel used to be 1 cost when upgraded, but gave unupgraded Shivs. Too many of them can hurt your first turn, as is the case with many Innate cards. Source: Neow transformed a Strike into Glass Knife some 45 minutes ago. Of course sometimes you don't get those and have to upgrade Neutralize (especially if you have Papier Krane), but in general Neutralize is not a very strong upgrade. Silent will always want corpse explosion. % of all. 38. 473. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Daily Discussion/Debate #107: Strange Spoon. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Good when unupgraded, even better when upgraded. Corpse explosion will not penetrate block, so against something like the spire spear and shield, this relic shines. Nilry's Codex - Event - Relic. It's an okay attack common. Necronomicon is a Relic obtained through the Cursed Tome Event. Members Online. Information for upgraded cards is shown in parentheses. 2. That being said, I don’t think that the Silent is one of the best characters in Slay the Spire, and usually opt for another class to play as. As an Uncommon card, it appears as a reward for combat, although less often than Commons. Infinite Blades+ [Cloak and Dagger+] alone trigger Kunai/Shuriken/Fan, and having multiple C&D is not that uncommon, so this is a pretty strong synergy with Kunai and Shuriken in particular and can provide a lot of scaling for tougher fights. 1. not seeing how she can be good. It is probably the best card manipulation in the game and make sentries much easier and safer. Wiki Link: Is it a good card? A bad card? Would you only pick it up in a specific type of deck? Should the developers make some. Share. Then the Poison stack decreases by 1. Not sure how good it is yet, but it's definitely way more pickable than it was. Lets you hold onto more block cards for when you know you are being attacked. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. Gain 4 (Upgraded: 6) block. Yet those runs are already blessed deeply by RNG. End game it is often as useful as a Strike+. Bouncing Flask, Crippling Cloud, Catalyst Reply jkafka •. Interestingly, this card gets better on higher ascensions because weak as a status effect scales as the enemies get stronger. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. attack Eviscerate 3 E Costs 1 less. Backstab (Silent - Attack) Cost: 0 Energy. Although it is strictly weaker since you only get the maximum benefit by targeting the middle enemy. Members Online. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. Type: Relic. caltrops was super effective on the heart, as was barricade :-) My most effective move was omniscience into double crippling cloud for 14 poison 8 weak on turn 1 :-)Next Discussion: Crippling Cloud.